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Showing posts with label
common shaders
.
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Showing posts with label
common shaders
.
Show all posts
Thursday, 18 October 2012
Maya Tutorial: Common Shaders (12/10/2012)
Followed the Tutorial Alan gave us last week on how to create common shaders such as: Ceramic, Plastic, Sliver, Chrome, Gold, Glass, Glow and then Hidden glow without the modlel
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