Before my tutorial I did research on mythological creatures as I know that I'd like to do something character based. I looked at different cultures and mythical characters that they had, these are result of characters that I found interesting to adapt to:
Isis- one of the most prominent goddesses in Ancient Egyptian Mythology. She is said to be the patron of nature and magic, a friend of slaves, sinners, artisans and wealthy alike, and is also revered as the "ideal" mother and wife
Represented as a goddess wearing a headdress, representing a throne.She was also frequently depicted as a human queen wearing the vulture headdress with a royal serpent on the brow. In these two forms she occasionally carried a lotus bud or the Glyph of the sycamore tree.
Isis was also depicted as a winged goddess or a kite. In this form her wings spread a heavenly scent across the land and brought fresh air into the underworld.
Bakeneko- Secifically, bakeneko are able to take human shape, or near-human shape, some bakeneko maintain a cat form, but they are able to speak human language and wear human clothes. Some legends say that these cat- shaped bakeneko put towels on their heads and dance on their hind legs.
Valkyrie- These are celestial ladies of Norse mythology who come to the battle field to select the best warriors who have been slain and bring them to Valhalla, the great hall of the upper world, great warriors who had died in battler were chosen by the Valkyrie to fight in the heavens as a form of training. after each fight their wounds would be regenerated by the Valkyrie and thus they fought endlessly to prepare for the final battle Ragnarok. The Valkyrie were great warriors themselves and had the ability to regenerate.
My initial Idea was to take one of these and bring it to life in 3D as a character, but from my tutorial I've figured that instead of just making the exact same thing in 3D but to change it and give it a twist, for example incorporating the character into a Video game by doing that it would help me pick a genre and give me a style to work towards.
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